PROGRAM 01 // DIRECTORY
Handbook
Welcome, agent. This unit holds the complete TVA Handbook: how the Authority is organised, the laws it enforces, the protocols you will be quoted, and what to do when a variant will not come quietly.
- 00Orientation00What the TVA is, the Sacred Timeline, nexus events and a glossary for new recruits.
- 01Org Structure01The five divisions, their roles, units and core protocols. Laws live in 3.4.
- 02Divisions02Quick reference: what each division does, and which one to call.
- 03Ranks & Roles03From the Time-Keepers to Intake: who answers to whom, and what they carry.
- 04Protocols04Every protocol code in force, from SOP-01 to A-03.
- 05Variants & Trials05Capture, rogue variants, trials, offences, resetting and pruning.
- 06Code of Conduct06Rules for staff, discipline, alert levels and field rules.
- 07Artifacts07Communicators, containment devices, field tools and standard issue kit.
- 08Missions08Active missions, completed cases and historical incidents.
- 09Analytics09Branching maps, metrics and reporting.
- 10Personnel10Staff categories, training, and a field reference of known personnel.
- 11Tools11System utilities, automation and user preferences.
- 12Help12How to use this TemPad, FAQ, feedback, and about this fan handbook.
- A1History of the TVAA1From the multiversal war to the multiverse crisis: the TVA's story in order.
- A2Episode GuideA2All twelve Loki episodes and every other screen appearance of the TVA.
- A3Case FilesA3Every recorded TVA operation, from Pompeii to Earth-10005.
- A4LocationsA4TVA headquarters room by room, the Void, the Citadel and the Temporal Core.
- A5TechnologyA5TemPads, Time Doors, reset charges, the Temporal Loom and the Time Ripper.
- A6Variant FilesA6The Lokis, the He Who Remains variants, and who TVA staff used to be.
- A7Other AppearancesA7The TVA in the films, the comics since 1986, and games.
- A8Behind the ScenesA8How the TVA was designed, scored, costumed and built.
-- UNOFFICIAL FAN HANDBOOK. LOKI AND THE TVA © MARVEL --
PROGRAM 02 // TIME DOOR
Time Door
COORD --
STATUS DOOR CLOSED
Select a destination, then open a door. The DOOR cradle on the deck works too.
PROGRAM 03 // DETECT: SACRED TIMELINE MONITOR
Sacred Timeline
Click or tap a branch to prune it. OK fires a reset charge at the most dangerous branch, but needs a moment to recharge. Every branch that reaches the redline is a nexus event, and each one costs stability. Background: File 00, File 05.
PROGRAM 04 // FIELD TRAINING SIMULATOR
Field Training
Select scenarioChoose a scenario. Every decision changes timeline stability, branch pressure and your time window.
NO MISSION RUNNING.
- System ready. Load a scenario.